![]() ![]() ![]() I've attached the zip file that can be used to make some of these games work by editing the config file to the keys that you want to map to each virtual xbox 360 controller button and then saving the x360kb.ini and the xinput1_3.dll files in the root directory of the game's folder. If anyone stumbles across this in the future and this feature has still not been implemented, the next closest thing is using the XInput x360kb.ini method that's out there. ![]() If you need to contact me, just add to my username. Hopefully that's enough incentive to add this feature. This includes combo mappings (like Alt+W, Shift+M, etc) and a tutorial on how to make it work. Can someone please look into adding this much needed and desired feature? Most games are supporting XInput nowadays, and having this program allow keyboard input would be huge! Thanks so much for the program up to this point!Īlso, I'd be willing to send $100 to anyone that can implement this feature for full keyboard control mapping for all 4 virtual 360 joysticks in x360ce. Are there any plans to enable this feature? It doesn't seem like it'd take too much to get it working.although I'll admit that I am in no means a programmer, so I honestly don't know. Except the same could be said for x360ce.why can't I map keyboard buttons as input for the virtual 360 buttons? This seems like such a big and obvious feature that's missing from this program. I know this is a bit of a niche area, but if you release a PC game then at least let your users map whatever buttons they want for their controls.ĪNYWAY, luckily x360ce exists and seems to be the perfect workaround for this problem- when it arises in the few games that try to lock you in to a specific control scheme. This seems silly on the surface.I mean come on.who would really want to play a 4 player game on 1 or 2 keyboards.I'll tell you who.the people that create their own arcade cabinets to play games like this! There's a thing called an I-PAC that all of the buttons wire into that tells the computer to hit a "keyboard" key when it's pressed. I don't really care much about mouse support, but this lack of keyboard input is killing me.well.the fact that some game developers are porting/releasing games for PC that only work with controllers *COUGH* Castle Crashers *COUGH*. Hey guys, I did a quick search for this issue and didn't really find much. ![]()
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