Image: Team OFKĭief is a nice example of how this works. So some members play two roles: themselves and bandmates. It gets a little more complex because the band itself is entirely fictional, but the vocal performances are performed by Team OFK members. The team’s website lists 24 contributors, all of whom, Dief explained to me, exist both in the real world and in the fictional world of OFK. Director Teddy Dief previously worked on the small budget, neon-soaked action game Hyper Light Drifter, while performance director Khris Brown, for example, has played a crucial role in improving performances across the spectrum of studio sizes, including big-budget series like Assassin’s Creed. Team OFK is composed in real life by a squad of game dev talent from both indie and AAA spaces. If The Monkees were a commercial endeavor of Hollywood elites and the Gorillaz a side project for successful rockstars and pop artists, then OFK is the first indie iteration of human artists “making” a fictional band. By the end of its five-episode run, the game will have told the stories of its aspiring pop stars and premiered a full EP along the way. Like The Monkees’ TV show before it, OFK’s video game will double as a launchpad for the band’s music, with each new episode debuting a new single. OFK is composed of four animated characters who will debut in 2022’s episodic video game, We Are OFK. In the 1990s, Blur frontman and artist Jamie Hewlett took the concept of fabricated musicians a step further with the Gorillaz, a virtual animated band that appeared in 2D music videos, 3D award show appearances, and eventually holographic live performances.Įarlier this month, I met what may become this generation’s real-fictional band: OFK. They were called The Monkees and they, for a moment, were inescapable. In the 1960s, some TV producers keen to capitalize on the popularity of The Beatles came up with a shamelessly profitable elevator pitch: a TV show starring a fictional band composed of young actors and singers that would release real albums and tour real venues and make their creators real money.
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